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"Melee attack effectiveness is lessened, can carry less"

Feeble is a negative character trait which can be chosen at the start of a new game.

Ability points: + 4.

Effects[]

  • Encumbrance Limit: -45kg
  • Morale Effects (How intimidating you are in combat): -30%,
  • Melee Attack Multiplier: -25%,

Notes[]

Strong and Feeble are mutually exclusive.

Melee increases damage by 50% and has a 4 point cost. Thus, you can take Feeble and Melee for a net increase in Melee Attack Multiplier (25%) and Defense (20%). The only negative effect not removed is the Encumbrance Limit decrease.

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