Neo Scavenger Wiki

MarkusRost MarkusRost 19 August 2020
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Pekiti Pekiti 26 February 2015
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Almost done with the game

I've pretty much done everything that can be done with the game at this point, broken down to incremental goals:

Win it (escape) with various builds (melee only, ranged only, no-combat skills), multiple times.

Uncovered the entire map via scouting every land hex on foot.

Killed 100 Dogmen, 100 Blue Frogs, 100 DMC Guards (that was tedious).

Killed the Mergawraith, the Enfield Horror, and many DMC drones.

Survived getting infected with Blue Rot.



I think that when I finish this run, I'll park the game for a while. It's been well worth the purchase price.

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Pekiti Pekiti 18 January 2015
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Building A Better Base Camp

Entry removed to rewrite the article in a better format.

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Pekiti Pekiti 17 January 2015
1

Evolution In Action: The Stages Of Play

After many play throughs of the game, I've noticed that there seem to be three distinct stages to game play.


  • 1 Survivor (Condition Red)
  • 2 Explorer (Condition Yellow)
  • 3 Conqueror (Condition Green)
  • 4 You Look Farther Down The Road As Your Condition Improves


You have little or no equipment, and you are in danger of dying from hypothermia, thirst, hunger, sickness, or enemy action. Your priorities are focused on getting the basics as fast as you can - water, shelter (including clothing), and a weapon. You want to avoid the bad guys as much as you can, but it feels like Time is your biggest enemy. You only have so many turns before you freeze or die of thirst. This describes the first few turns of the game, but it can happen later in the game too. You can…



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Pekiti Pekiti 16 January 2015
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Carrying Things: A Matter Of Life And Death

Neo Scavenger is a "guns or butter" game. You have a finite amount of carrying capacity, determined by three things: your physical strength (do you have the Strong or Feeble traits), the containers you find or buy (backpacks, bags, boxes and so forth), and the encumbrance (weight/space) of the items you want to carry. Every turn, you make decisions on which items to carry with you and which items to leave behind. Do you carry this weapon or that one...or more than one? Do you try to carry more water and food, or more tools? "Guns or butter" - eventually you will need both, but you have to choose which to carry now. Choose wisely, or pay the price, sooner or later.


  • 1 Strength
  • 2 Containers
  • 3 Nesting and Compressing
  • 4 Magic Bottles
  • 5 Vehicles
  • 6 Prioritize…


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Pekiti Pekiti 13 January 2015
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Scorched Earth

  • 1 What is 'Scorched Earth'?
  • 2 How Does It Work?
    • 2.1 Food
    • 2.2 Water 
  • 3 Why Bother?


Back in World War 2, the Russians had a strategy called 'Scorched Earth' that they used against the German army that was advancing through the Russian countryside. Retreating forces would consume and/or pick up everything useful that they could carry, and then burn/destroy everything they left behind. The enemy that pursued them found the are stripped of food, water, resources of any kind. This meant the advancing army had to bring their own supplies with them as they traveled...greatly slowing and eventually halting their offensive.


Every time I enter a hex, I look at what's there for resources, and then decide what to do with each item, by category. If an item is valu…



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Pekiti Pekiti 11 January 2015
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Identifying Safe Water

  • 1 Water Is Life...Or Death, If You're Not Careful
    • 1.1 Never Drink Your Last Bottle Of Bottled Water
      • 1.1.1 You need:
      • 1.1.2 The procedure:


Water 'droplets' you find while scavenging natural locations (forests, hills, empty fields, etc) are NOT safe to drink unless you test them somehow first. You can get infections (and die) or be posioned (and die) from water that is contaminated. Boiling water to sterilize it will kill infections, but it won't remove poisons (like you find in the Great Black Swamp). Likewise, water purification tablets will kill infections, but they don't remove posions either.

Bottles of water you find on corpses (including people you just defeated in combat) are NOT safe to drink unless they contain water labeled as 'water (steri…


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Pekiti Pekiti 11 January 2015
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Survival Guide: One Man's Plan

  • 1 GENERAL TIPS
  • 2 IMPORTANT ITEMS
  • 3 EMERGENCY GEAR
    • 3.1 Cargo Pants (3x3 space)
    • 3.2 Olive Hoodie (2x3 space)
    • 3.3 Medical Kit (4x4 space)


First, if you haven't already done so, find and install the NEOScavenger Save Manager (link available in a number of places, including GOG.com). This gives you the ability to save your game in three different slots, and start over from a saved game after you die (rather than lose your entire game to a bug or an accidental mouse click). This is the single most important thing you can do to reduce your stress.

Second, consider your character build carefully before starting. I find certain skills essential for an enjoyable game, but your mileage may vary. I'm currently using a build with:


  • Melee (essential skill)

  • Trapping (es…



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Pekiti Pekiti 11 January 2015
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Soup Can Survival Kit

The common soup can is one of the most useful items you can find in the game, and you should always carry one if you get the chance.

Benefits:

  • it doesn't degrade like most items
  • it can hold pill bottles inside of itself, and you can fill those pill bottles with small items. (This saves space in your pockets and in camp).
  • it can be used to boil water (but only one 'drop' at a time, instead of 2-3 at a time like a saucepan)
  • it can be used to make noise traps, although empty plastic water bottles and pill bottles are more easily found for the purpose
  • you can buy them in the DMC, at the C-store in the Concrete Jungle (they come filled with soup at the store).
  • if you find or buy one with soup inside of it, the soup does not spoil like most foods
  • it fit…
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